This seems like a good place to start! I’m jumping into a new project, with new ideas and new people, so it’s not a bad idea to remind myself of some simple principles that may help us avoid fuck-ups down the road.
I have my own list of what not to do, cultivated from years of working on great projects while also making bad decisions regarding business partners, allowing external influence into projects, knowing when less is more, etc. - We’ll save those stories for later.
The purpose of this blog is to post interesting or fun things related to Indie Game Development while also chronicling the process behind my own projects (good & bad). My hope is that this will become a resource for both myself and others, or at least an amusing source to view the many failures and successes that occur throughout the game development process.
If you’re curious about who I am and what games / projects I’ve been involved in, check out my personal site here - http://brianferrara.com